Thursday, November 18, 2010

Nature + Video Games =

So this week in class we got with a partner and had to discuss some of our passions. We then had to take one of each of our passions and combine them together to create something different that used both of them and blog about one of the ideas. One of my top passions was video game development, and one of my partners passions was nature so we decided to come up with some different ideas combining the two. One of my favorites was an idea for a nature video game. My idea was to create a video game that took place completely in a tree. I had actually had this idea a long time ago, but really hadn't thought too much about it since. Now I'm getting the chance to elaborate on the idea.
The game would take place completely in this tree and the player would play as a leaf like creature that lived on the tree. The player would be able to move around the different branches of the tree and explore different parts, or meet other creatures like himself. As the player plays the game the tree would continue to grow and have more of the leaf creatures as well as other types of creatures. The leaf creatures would begin to form villages and create homes for themselves in the tree and based on their actions, and the players interactions with them the tree might grow in different ways, or have parts of it destroyed. For example one village might go to war with another and attempt to set it on fire, this catches the tree branch on fire and takes out more than just the village but the area around it as well. The player could attempt to keep the two villages from fighting, he could stand by and watch, or he might have been a part of the cause. Because of the complexity of the game and my own ability the graphics would be two dimensional.
The game would place a huge emphasis on nature vs. intelligent life as well as the power of an individual and choices and consequences. Nature vs. intelligent life is shown by the different villages, and how they interact with the tree itself. Whether they try to work in harmony with the tree or abuse it for their own goals, similar to how humans often use the earth. It would place emphasis on choices and consequences and the power of an individual through the player. The player has the ability to help shape the world based on his or her interactions with the villages, whether through trying to make peace between them, or trying to start war. The players choices, though, would all have consequences that shape the tree in some way, whether good or bad, and sometimes in ways the player might not expect.

4 comments:

  1. This is a really cool idea. I really like the way you tied nature to video games. You not only included nature in the video game, but you made the video game exclusively about nature. It is clear that this idea was thought through. You have an excellent idea for a game. It is similar to many other games that I have seen and played, but it is unique in the fact that it is based on nature vs. intelligent life and the consequences of their interactions. You really did a great job being creative and coming up with an interesting product.

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  2. That is a cool idea for a game. Although it has been done before in many other types of civilization games you would just be changing the setting and characters. I wish i had the capabilities to create games that would be a fun and productive hobby. IF that is your passion are you going to pursue it as a career someway through engineering? i think comp sci. would be a abetter method to get there. BUt its your life do what makes you happy

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  3. I really like this idea for a video game. Your idea kind of reminds me of Pikmin although they are not exactly related, they both have a nature aspect to it. WHen you said nature game in a tree I thought of link in the big tree in Ocarina of Time. Your game encompasses a lot of elements for other games and that is why I think I like it so much. There are a lot of dinamics and options that would increase the game play and interest in your program. I think its a great idea and I would definitly play something along these lines. Good job conbining two different ideas and making something innovative and creative. Your description really allowed me to envision your product.

    Patrick

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  4. A thought just poped into my head about your idea. You could add a root aspect to your game. They could be the home of a different type of "leaf characters." They could be more rugid and focus on some operation like mining. The roots could be confusing and in the game resemble subway like tunnels. Great job again I really like the idea.

    Patrick

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